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Instructions
Aim:
Smash the red square with the green ball.
How:
Position objects to direct the ball, then hit 'play' to see what happens.
Score:
Object costs, and energy use, determine your efficiency.
Experiment with how different objects interact, and note that variables such as screen size will affect how objects move, and interact.
Playground
Get a feel for the objects and the world.
Select level to begin:
Level 40
Mayhem Maze
Level 39
Temple of Boom!
Level 38
Distribution Centre
Level 37
Tube Traps
Level 36
Jailbreak
Level 35
Break Down The Wall
Level 34
Danger Tunnels
Level 33
Death Ray Run
Level 32
Reactor Run
Level 31
Gravity Gaol
Level 30
Dragon's Lair
Level 29
Portal Pillars
Level 28
Mega Factory
Level 27
Wormhole Dollhouse
Level 26
Wrecking Ball
Level 25
Gravity Pool
Level 24
The Wave
Level 23
Weird-G
Level 22
Rope Bridges
Level 21
Beat The Rush
Level 20
Get To The Podium
Level 19
Home Stretch
Level 18
Upside Down
Level 17
Ball Pit
Level 16
Box Factory
Level 15
Seesaw Co.
Level 14
Just Tap It In...
Level 13
Gauntlet
Level 12
Nothin' But Net
Level 11
The Wall
Level 10
Gravity Baths
Level 9
Emitter Madness
Level 8
Portal Squeeze
Level 7
Welcome To The Machine
Level 6
Shooting Practice
Level 5
Don't Get Caught
Level 4
Tip The Balance
Level 3
The Stairway
Level 2
Swing It!
Level 1
Just Hit Play!
Brick/Slayer
💰
0
âš¡
0
â–¶ Play
Reset
Restart
Save
Load
Fullscreen
âš™
Exit
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Cancel
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Connectors
Level
Game Ball
Goal
Gravity Switch
Portal Sensor
Magnetic Field
Repellent Magnetic Field
Death Ray (Right)
Death Ray (Left)
Death Ray (Up)
Death Ray (Down)
Static
Brick
Ramp (BL)
Ramp (BR)
Ramp (TL)
Ramp (TR)
2x Brick
4x Brick
8x Brick
Seesaw
Hinge
Dynamic
Ball
Box
Domino
Triangle
Bowling Ball
Balloon
Special
Horizontal Patrol
Veritical Patrol
Gear (CCW)
Gear (CW)
Help
Brickslayer objects let you experiment with different combinations and discover unique interactions.
View object details
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Gameplay
Gravity: ▼ Down
Sounds
Wireframes
Monitoring
Mode:
Gravity:
FPS:
Bodies/Moving
/
Connectors:
Activity
Chaos (?)
Danger (?)
Kinetic (?)
Stress (?)
Last collision
None
Select object to view details.
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Grid:
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Y:
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Angle:
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Static:
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Stiffness:
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Restitution:
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Density:
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Friction:
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Level Object:
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Bodies:
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